The Life Spell
All of life is a spell. Not figuratively. Literally. The Life Spell is the original act of magic that carved out a space for existence inside the void. It is not divine magic. It is… The Life Spell
All of life is a spell. Not figuratively. Literally. The Life Spell is the original act of magic that carved out a space for existence inside the void. It is not divine magic. It is… The Life Spell
Chronomancy isn’t what you think. This post reveals the forbidden magic of Completion, the truth behind the time loop, and what it means to be the last Chronomancer.
Reality is a spell.A single, vast concentration spell, cast by the gods to bind existence together. When the gods fell, humanity inherited the burden. Wizards took up the concentration. For centuries they held. But every… How the Factions Are Handling the Unraveling
The city is run by five wizard factions. That’s not hyperbole. Every Authority, every street patrol, every merchant contract, every courthouse, it all traces back to one of the five wizard factions or the new,… Who Runs the City?
What if your D&D campaign started on the day the world ends? The Chronomancer’s Gambit is a high-concept time-loop campaign set in a dying arcane world. Reality is unraveling. The last concentrating wizard is about… The Chronomancer’s Gambit
This blog is mostly for me. I needed a place to organize all the worldbuilding, mechanics, and lore from the homebrew campaign I’m running with my friends… so here it is. A searchable, linkable D&D… Welcome to Crit the Death Save